The
purpose of this
working conference, the third in the series, is to provide a forum for
discussing emerging technology themes in embedded computing system
design. Over the past decade, substantial research has gone into the
design of general-purpose microprocessors embodying parallelism at the
instruction-level, as well as aggressive compiler optimization and
analysis techniques for harnessing this parallelism. Growing demand for
high performance in embedded systems is creating new opportunities to
leverage technologies such as instruction-level parallelism (ILP) or
Explicitly Parallel Instruction Computing (EPIC). Examples of
application areas with the need for high performance and application
specific embedded computing include set-top boxes, hand-held games,
mobile and web appliances, and advanced automotive systems. However,
several novel challenges have to be overcome in order to harness the
opportunities offered by emerging technologies in the context of
embedded systems. Constraints on cost, code size, weight, power
consumption and real-time requirements place stringent requirements on
processors and the software they execute. In addition, design time is
an important issue because of the growing demand for rapid
time-to-market.
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